﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Licensed under the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#ifndef SNAPSETDIALOG_H
#define SNAPSETDIALOG_H

#include <QDialog>
#include "OwnerPtr.h"

namespace Ui {
    class SnapSetDialog;
}

class SnapSetDialog : public QDialog
{
    Q_OBJECT

public:
    explicit SnapSetDialog(QWidget *parent = 0);
    ~SnapSetDialog();

protected:
    void GetCheckBoxStatus();

    void InitDialog();

private:
    void SetAllStatus(bool inputStatus);

    void SetAllButtonStatus(bool inputStatus);

    void onMoveRequested(const QPoint& cursorPos, const QPoint& offset);

private slots:
    void OKButtonPushed();

    void CancelButtonPushed();

    void SelectAllButtonPushed();

    void DeselecAllButtonPushed();

    void SetGlobalAngleAndLength();

    void SetDefaultAngleAndLengthValue();

    void SetAngleValue(std::vector<double>& angleValue);

    void SetLengthValue(std::vector<double>& lengthValue);

    void SetIsEnableSnap();

    void SetIsAngleSnap();

    void SetIsLengthSnap();

private:
    gcmp::OwnerPtr<Ui::SnapSetDialog> ui;
};

#endif // SNAPSETDIALOG_H


